Silent Hill f: Best Graphics Settings for PC (Optimize Performance)

Silent Hill f takes players into Ebisugaoka, a fictional fog-enshrouded town in Japan with carefully crafted architecture and monster design made to immerse players into the story. The gun utilizes the power of Unreal Engine 5 to bring life-like visuals onto your screens, which have been prone to performance issues.

While the game runs surprisingly better compared to other titles utilizing the same engine, there are some optimization issues that players are facing. So, here are some best graphics settings for you to try to improve Silent Hill f’s performance on your PC.

Best Graphics Settings for Silent Hill f on PC (Optimization)

Once players step into Silent Hill f graphics settings on PC, they’ll find several options to tweak the visual quality and performance of the game to their liking. One of the main settings to focus on in this menu is the Indirect Lighting and Reflections, which are particularly taxing on performance. Other than that, the game’s also missing any Frame Generation capabilities from both Nvidia and AMD, but this may get added in future patches.

Let’s go over the best graphics settings that will optimize the game’s performance on your PC.

Type

Option

Best Settings

Note

Display Settings

Screen Mode

Fullscreen

While Borderless Windowed mode is preferred in games, Fullscreen is the only open that will allow you to toggle off VSync.

Resolution

Native

The resolution option is disabled in fullscreen or borderless modes. Although Silent Hill f will select the native resolution of your display by default, if it doesn’t, temporarily switch to Windowed mode and switch to your preferred resolution, then switch back.

Frame Rate Limit

No Limit

Silent Hill f is best experienced with high FPS, as it makes the gameplay and combat smoother. However, this settings won’t affect the cutscenes, and they’ll stay locked at 30 FPS.

Vsync

Off

Combat requires precision in Silent Hill f, and VSync can introduce latency that will delay your inputs.

Panini Projection

Situational

Only enable this option if you’re playing on a TV with widescreen resolution.

Screen Percentage

100%

This option lets you scale back your rendering resolution, without changing the main one. Best keep it at 100% and use an upscaler to get an FPS boost instead.

Quality Settings

Indirect Lighting

Lumen High

Lumen High is the only option you can set Indirect lighting to, as turning it off will make in-game objects and scenery extremely flat. Lumen High works just as well as the Epic preset, but the performance cost is slightly bearable.

Reflections

Screen Space Reflections

Reflections is the second setting that utilizes UE5-exclusive Lumen graphical tech. While it looks great, it takes a major toll on Silent Hill f’s performance. You can switch to regular Screen Space Reflections (SSR) to get a performance boost. If you have an above mid-range GPU, go for Lumen High.

Shadow Quality

Medium

It does not exact as heavy a toll compared to other titles with bright sunny scenes that prominently showcase shadows. However, you can still shave off some performance cost by switching this to medium or high.

Texture Quality

GPU VRAM Dependent

6GB VRAM: Low, 8GB VRAM: Medium, 12GB+ VRAM: High-Very High

Shader Quality

High

Improves in-game scenes and the look of the textures, High is reasonably well optimized, with medium being the minimum preset you should set.

Visual Effects Quality

Very High

It does not tax FPS or performance alot, but players can tone it down to save some FPS as a last-ditch effort, but it’s not worth it.

Post Processing Quality

High

Similar to the previous option, post-processing will improve the look of graphical effects in Silent Hill f, and shouldn’t affect performance that much.

View Distance Quality

Medium

Renders objects far away from players, and medium seems to be the minimum preset that reduces texture pop-ins. However, the best setting for View Distance (LOD) should be high or above.

Anti-aliasing

DLSS or FSR

Players should use either Nvidia DLSS or AMD FSR upscaling technologies to improve Silent Hill f’s performance on their PC. Alternatively, you should use TSR over FXAA to get the native resolution (if you have performance to spare).

Anti-aliasing Quality

Balanced

The balanced preset for upscaler seems to be what most people will find; the sweet spot between visuals and performance. Feel free to use quality to render in-game resolution at 66% and get slightly sharper visuals.

Motion Blur

Off

Motion blur can distort the sharpness of visuals while panning the camera around, in combat or running. Best to leave it off.

Once players optimize their graphics settings for Silent Hill f, it’s recommended to play the game for a while for the shader compilation to kick in. Players will experience some stuttering during this process, but it’ll soon go away once you progress past the starting area or revisit older areas where the stuttering occurred.

The optimized settings above were tested on a laptop with an Intel i9-14900HX CPU, Nvidia RTX 4080 GPU, and 32GB RAM. With 1600p resolution & DLSS set to quality, the FPS for Silent Hill f averaged around the 85-90s range, with 1% drops being at 60 FPS, which is alot better experience than any recent UE5 titles.

While the game does not feature Frame Generation at the moment, hopefully, the devs will include it in an upcoming patch. If players want to improve their game’s performance even more currently, check out some performance-focused mods. Here’s a list of performance and graphics centric mods that may help you improve the game’s look, or get an FPS boost in Silent Hill f.

The mods mentioned below are only for educational purposes of the readers, and they should try them at their own discretion. Also, some mods might not work well with others, so make sure to read their descriptions for any mentions of compatibility issues.

Optimize Silent Hill 2’s Performance

Ultimate Engine Tweaks by P40L0X

How to Remove Cutscene FPS cap, Letterboxing, Skip Intros, and More

SHfFix by Wintermance

Enable Hardware Level Ray Tracing

Enable Ray Tracing – Hardware Level Lumen by Instanity

How to Remove Fog in Silent Hill f

No Fog by FellowDemo