It’s been a big year for Destiny – but an even bigger one, perhaps, for the team who build it. Broken up from its long-term relationship with publisher Activision, Bungie now boldly guides the future of its franchise solo.
There have already been big changes announced – cross-save, brought online over the past few days, and the upcoming New Light, a free-to-play entry point due alongside this year’s Destiny 2 expansion Shadowkeep on 1st October. And then after that, a version for Stadia.
Here at Gamescom, then, Shadowkeep is only part of the story. But it is an important one, as Bungie talks elsewhere about the current state of its game and the future of multiplayer.
Shadowkeep feels similar in some ways to Destiny 1 expansion Rise of Iron. Both arrive at the turn of each game’s third year and both feature a familiar location expanded and altered by its story. But Rise of Iron was also built while Bungie was busy readying Destiny 2 in the background. How do Shadowkeep and this year’s upcoming seasons fit in with what’s next?