Wolfenstein: Youngblood will have "open-ended" levels like Dishonored

Wolfenstein: Youngblood executive producer Jerk Gustafsson has confirmed the upcoming game will have “open-ended” levels that players can complete in a variety of ways.

Gustafsson said that collaborating with Dishonored and Prey developer Arkane Studios has given MachineGames the opportunity to explore “open-ended structure” in a way that’s “quite different from what [it has] done before”. While the campaign will be “lighter” in both tone and length, the play-your-way mechanics means “the amount of gameplay time is greater”.

“I think players will see a lot of similarities to level design in the Dishonored games, so in that sense it can be a little bit different as an experience but it can be for the benefit of the game, especially when it comes to finding different ways of approaching a combat scenario or a mission in general,” Gustafsson said, talking to Official PlayStation Magazine this month (thanks, GamingBolt).

“The open-ended structure and co-op aspect has made it a little more difficult when it comes to the narrative. We do think we have a strong story, but it’s quite different from what we have done before; it’s a little bit lighter, not only in tone but also when it comes to the amount of content, and I think that’s the big change when it comes to previous titles: the campaign is a bit shorter but the amount of gameplay time is greater.